AI Insights · Timothy · March 2024
Top 5 Science Games on Android in Italy: Q1 2024 Performance
Discover the performance of the top 5 science games on Android in Italy for Q1 2024, including weekly downloads, revenue, and active user trends.
Performance of Top 5 Science Games on Android in Italy for Q1 2024
In the first quarter of 2024, the top 5 science games on Android in Italy showcased interesting trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
Plague Inc.
Throughout Q1 2024, Plague Inc. from Ndemic Creations saw weekly downloads peaking at around 2.9K in late January, before a gradual decline to approximately 1.9K by the end of March. The game’s weekly revenue fluctuated, starting at $557 in the first week of January and ending at $357 in the last week of March, with a peak of $482 in late February. Active users varied, reaching a high of 7.4K in early February and closing the quarter at about 7K.
Cell to Singularity: Evolution
Cell to Singularity: Evolution from ComputerLunch experienced steady weekly downloads, beginning at 517 and ending at 420. The game's revenue showed a general upward trend, starting at $170 and peaking at $318 by the end of March. Active users displayed a slight downward trend, starting at 3.5K and dropping to around 3K by the quarter’s end.
Jetpack Joyride
Jetpack Joyride by Halfbrick Studios had fluctuating weekly downloads, with a high of 892 in late January and a notable increase to 792 in the last week of March. Revenue peaked at $136 in mid-January and ended at $60. Active users showed a steady decline from 7.2K in early January to about 6.2K by the end of March.
Cell Expansion Wars
Cell Expansion Wars from mobirix had minimal revenue, with a peak of $140 in late February, followed by a decline to $22 by the end of March. Active users started at 230 in early January and decreased to around 159 by the quarter's end.
Reactor - Energy Sector Tycoon
Reactor - Energy Sector Tycoon from RSGapps - Idle Tycoon Games had consistent weekly downloads, starting at 116 and ending at 169 by the end of March. The revenue trend was modest, with a peak of $52 in early February and closing at $9. Active users fluctuated slightly, starting at 6.4K and ending at about 5.8K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.